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== What is Arianne? == Arianne is a multi player online game framework and engine to develop turn based and real time games. It is designed so you can easily create your games on our portable, robust server architecture. The server is written in Java and Python is used for writing game rules. A mySQL backend powers the server and the server communicates with players using a UDP transport channel. Our reference clients are coded using Java and C in order to achieve maximum portability. Arianne's server is totally client agnostic making it very modifiable. Arianne has been in development since 1999. It has evolved from a tiny application written in pseudo-C++ to a powerful, expandable server framework running on the Java platform and a portable client framework written in bare C to allow total portability of Arianne's clients. However, since 1999, the key concept of Arianne has always been KISS: Keep it simple, stupid. Our goals are: simple, small, and fast. Arianne has always been an Open source project and always will be. Each version has been written and released as GNU GPL software. We believe the right way is to give you the power to change, edit and configure whatever you want, both on clients and the server. Arianne always welcomes your contributions and modifications to the code to make this the open source reference platform for game content providers. Arianne is playable. Arianne now supports several test games: * a TicTacToe game * a multi player Gladiators fighting game * a multi player Pacman game * a multi player Zelda like game You can read more about them on our main page http://arianne.sourceforge.net.<br> Please note that the games are out of date at the moment and do not run. Please be patient until we can fix them.
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