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Ideas for Stendhal
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== Learning Spells == Learning spells should be a two step thing. First you have to solve a quest and then you can learn spells from a wizard in exchange of money. There should be one quest per nature and the quests should be startable by the fitting wizard then. As a rough scheme the learning quests could be a combination of collector and kill quest. For example it could be like “bring 5 carbuncles and kill a red dragon” if a someone wants to learn about fire magic. * Quest ideas: ** Dark - [[Stendhal Quest Ideas/Learn about dark magic]] ** Light - [[Stendhal Quest Ideas/Learn about light magic]] ** Fire - [[Stendhal Quest Ideas/Learn about fire magic]] ** Ice - [[Stendhal Quest Ideas/Learn about ice magic]] There could be another quest, that enables the four other quests and rewards you with the necessary items like spellbook or magic wand. The starting NPC could also sell those items if you lost them after having solved that quest: [[Stendhal Quest Ideas/Learn about magic]] A shop for each nature is available after solving the learning quest for each nature. In those shops players will be able to buy new spells. * Learning spells ** Quests per nature that allow player to buy spells from a shop ** Reward of those quests could be a first spell additionally to being allowed to buy
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