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在此wiki上创建页面“Scripting”!另请查看以下搜索结果。
- {{Special:PrefixIndex/StendhalScripting/ | stripprefix=1}} [[Category:Scripting]] …185字节(13个字) - 2023年6月2日 (五) 05:40
- Stendhal supports [https://www.lua.org/ Lua scripting] via the [https://sourceforge.net/projects/luaj/ LuaJ library]. * [[StendhalScripting/LuaAPI|Lua API]] …13 KB(1,792个字) - 2023年6月2日 (五) 05:43
- …r, Stendhal employs a {{StendhalFile|master|src/games/stendhal/server/core/scripting/lua/init.lua|master script}} & some helper objects & methods to handle the : ''returns:'' [[StendhalScripting/LuaAPI#LuaSpeakerNPC|SpeakerNPC]] instance or <code>null</code>. …34 KB(4,909个字) - 2023年6月2日 (五) 05:45
- …Exactly what is stored is also configured by the game developer using the scripting language. …8 KB(1,374个字) - 2020年4月21日 (二) 17:20
- …yers to move, fight and cast magic. This version of Arianne featured a Lua scripting engine that made everything very interesting. This version was called Naxos …17 KB(3,010个字) - 2020年4月21日 (二) 17:20
- …the Arianne system with python and pygame. Python is a powerful but simple scripting language, and pygame is an SDL binding for Python. …75 KB(11,838个字) - 2020年4月21日 (二) 17:20